In the Spring of 2014 I studied abroad in Prague, Czech Republic at the NC State Prague Institute. The studio I was enrolled in focused on user experience design. We worked in teams of three to develop mock start-up companies and brainstorm concepts for an iPhone app. We then chose one of those app ideas to pursue a little farther–designing wireframes in Sketch and coding (primitively) some functions in Xcode.
My start-up group, Grate Design, developed an app called Take10. The idea was to merge the limitations and permanence of analog photography with the limitless and ephemeral nature of digital photography. The app would allow users to work on separate rolls of film (with the limit of 10 photos a piece) at a time in hopes of instilling a sense of thought and purposefulness to the digital world. The app would also allow users to "reload" a roll of film they had already taken photos on to create double-exposure effects.